The Genius AI Behind The Sims

Title: The Genius AI Behind The SimsAuthor: Mark brown Collection Notes: The Sims uses a super smart AI system to make virtual people who think, feel, and interact in a believable way. Here’s how. -Shubham Sharma Availability: Outside LinkURL:...

How To Make A Game Alone

Title: How To Make A Game Alone (In 2024)Author: Thomas Brush Collection Notes: Do you have what it takes to do it all alone?Then this is where you start your journey. -Shubham Sharma Availability: Outside LinkURL: https://www.youtube.com/watch?v=8wYTDjQxxa8 Citation...

Taking an Axe to God of War Gameplay

Title: Taking an Axe to God of War GameplayAuthor: Jason McDonald Collection Notes: In this 2019 GDC talk, Sony Santa Monica Studio’s Jason McDonald shares his experiences leading the gameplay design for the new God of War. -Shubham Sharma Availability: Outside...

Cinematic Environment Production for Uncharted 4

Title: Cinematic Environment Production for Uncharted 4Author: Christian Nakata and Erick Pangilinan Collection Notes: In this 2017 GDC Art Direction Bootcamp session, Naughty Dog’s Christian Nakata and Erick Pangilinan use some of the more narrative-driven...

Who’s afraid

Title: Who’s afraidAuthor: Jacob Geller Collection Notes: A picture lives by companionship, expanding and quickening in the eyes of the sensitive observer. It dies by the same token…how often it must be impaired by the eyes of the unfeeling and the cruelty...

The Popuplady

Title: The PopupladyAuthor: Atlas Obscura This video is an interview with the Popuplady – Ellen G.K. Rubin who has thousands of collections of pop-up and moveable books from around the world. She shows her collection, her story and her personal understanding of...