Developer(s):  Miquel Sans Cornet, Kimi Guo, Cole Granof, Kit Zellerback

Summary: Forward is a surreal narrative-driven puzzle game that follows a critically injured patient’s path to recovery through his own eyes. While being in a coma, the player will experience the patient’s distorted vision of reality, combining dreams and hallucinations with moments of lucidity that will show how the world around him is also changing. Symptoms, memories, fears, pain and medicine will entertwine to create a surreal world that the player will have to go through if he wants to wake up.