Panelists

Emma Lowry
She/They
Emma has worked on a variety of projects as a 3D artist and character designer, including Rigs of Color, 7Swordsman, HakJak’s Pigeon Simulator, and her current position working on Petricore’s Mythic Realms. She graduated from WPI’s IMGD program in 2021.

McKenna Gameros
she/her
McKenna Gameros (screen name Convallaria) is a content designer for the DDO team with Standing Stone Games. She is a 2022 graduate of the IMGD MS program, focusing in both academic and professional settings on storytelling in games.

Isaac Donkoh-Halm
He/Him
Isaac is a passionate games industry professional and community manager working in the Greater Boston area. He frequently works with nonprofit and tech communities, fostering authentic engagement and amplifying community voices within organizations.

Tim Dwyer
he/him
Tim is currently an Associate Design Director at Lost Boys Interactive. He’s worked under a variety of disciplines within the games industry over the past 18 years.

Matt Johannesen
he/him
Matt is a WPI IMGD alum (’22), currently working as an Unreal/C++ programmer at Disbelief in Cambridge, MA. In his spare time he likes to experiment with laser cutting, and repurpose/collect interesting game peripherals.

Kate Olguin
All
Kate is a game designer at Other Ocean Interactive, organizer for Boston Post Mortem (IGDA Boston), and jack of all trades. You might also know them as a former adjunct instructor for WPI’s IMGD 1001 course!