Help! A Story of Friendship
Design A Way To Get Mouse Out Of The Hole
A mouse is friends with other animals. One friend tells Mouse to be careful of Snake, because snakes eat mice. Mouse becomes afraid of his friend, Snake. He becomes so upset when he is out walking he doesn’t notice a large hole in the ground and falls in. How can his friends get him out of the hole? In this challenge the students will design and build a different way to get Mouse out of the hole.
STE or Math Standards
- Engineering Design:2.K.2.ETS1.3. Analyze data from tests of two objects designed to solve the same design problem to compare the strengths and weaknesses of how each object performs.*
ELA Standards
- Comprehension and Collaboration
CCSS.ELA-LITERACY.SL.2.1. Participate in collaborative conversations with diverse partners about grade 2 topics and texts with peers and adults in small and larger groups.
CCSS.ELA-LITERACY.SL.2.1.A. Follow agreed-upon rules for discussions.
CCSS.ELA-LITERACY.SL.2.1.B. Build on others’ talk in conversations by linking their comments to the remarks of others.
CCSS.ELA-LITERACY.SL.2.1.C. Ask for clarification and further explanation as needed about the topics and texts under discussion
Video
Help! A Story of Friendship by Holly Keller